Professional Unity Development

Virtual Maker is a small studio of technical experts accelerating projects to completion.

  • App and Game Development
  • Augmented and Virtual Reality (AR/VR)
  • Build Automation (CI/CD)
  • Game Architecture
  • Performance Analysis
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Unity Development for Apps, Games, and AR/VR

Architecture

We believe software architecture is about balancing flexibility (ease of change) and simplicity (ease of understanding).

We practice this balance when we organize projects, set up version control, implement software design patterns, and interface with external services.

User Interfaces

Unity apps need user interfaces which appeal visually while being easy to use.

We craft user interfaces using both Unity UI (UGUI) and UI Toolkit which are highly reactive, animated, and even break out into 3D space.

Multiplayer

We know adding multiplayer is a challenge, which is why we leverage Unity's NetCode for GameObjects and Photon PUN/Fusion to do the heavy lifting.

We can quickly setup sessions, implement matchmaking, handle disconnects, and keep everything between players in sync.

Gameplay

Good interactions are what give each game or app its unique feel.

We go beyond the off-the-shelf packages and fine-tune each game mechanic iteratively to achieve the user experience you're going for.

Performance

You can spend countless hours on gameplay and visual polish, yet still get a low rating if your app performs poorly on your user's hardware.

We know how to analyze and fix CPU and GPU bottlenecks, memory leaks, long load times, and heavy network traffic.

Cross-Platform

Unity may be a multi-platform engine, but that doesn't mean it's trivial to release on multiple platforms or stores.

Each platform has its unique performance issues and limitations, and we've worked with most of them from PC to mobile to VR.

Augmented and Virtual Reality Pioneers

Before forming Virtual Maker, we were pioneer engineers at Microsoft during the early days of HoloLens and Windows Mixed Reality. We helped define the fundamental interaction patterns for head, hand, and controller input. We learned how to implement spatial design—positioning virtual elements in real-world environments to create intuitive user interactions that blend physical and digital realities.

By building the first user interfaces for these devices and contributing to the Mixed Reality Toolkit (MRTK), we not only learned common pitfalls but also established best practices that continue to guide today’s AR/VR development. Today we continue to create immersive experiences and tools to empower other developers to take advantage of spatial computing.

Unity Plugins and Tools

We believe that by sharing our tools, we help more great apps come into the world.
Take a look at our 5-star free and paid tools.

Flexalon 3D and UI Layouts Proxima Inspector and Console Buildalon Automate Unity

Unity Build Automation, Testing and Deployment

Many projects live or die by the quality of their systems. Ask yourself—are your developers testing their changes? How long does each test take? How often are bugs caught before release?

We always set up automated builds for our clients. Each change by a developer is built and tested in the cloud, then uploaded to an alpha channel for testing. This ensures that as the project scales, developers have confidence before sending changes into production.

Recently, we took all of our learnings in continous integration and deployment (CI/CD) and developed Buildalon, the ultimate CI/CD solution for Unity.

Buildalon Buildalon: Automate Unity →

Custom Automation

Buildalon makes setting up automated builds easy, but as teams grow, the requirements get more complex. Multi-platform support, app versioning, addressables, server builds, and other features all require a deeper understanding of the project and the automation system.

That's why we created the Buildalon Booster Pack, a hands-on service to fulfill all the automation needs that are unique to your project. Let's set up your team for success.

Buildalon Booster Pack →

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